The global sports technology market size was valued at USD 117 billion in 2020 and is expected to record an average annual growth rate (CAGR) of 16% from 2021 to 2027. Data analytics, along with increasing adoption of emerging technologies such as the Internet of Things (IoT) and social media integration across a variety of sports, are expected to drive the market over the forecast period. Along with the digital transformation of the stadium, a strong emphasis on audience engagement and entertainment activities is expected to drive the demand for technology-based services in the sports sector. The industry is experiencing a paradigm shift as investments from various organizations increase in adopting the latest technologies to monitor player performance and engage fans.
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The major players covered in the sports technology market report areIBM Corporation, Telefonaktiebolaget LM Ericsson, Cisco Systems, Inc., FUJITSU, SAP SE, Oracle, LG Electronics., SAMSUNG, Fitbit, Inc., Apple Inc., Garmin Ltd., Sony India Private Limited., Panasonic Corporation among other domestic and global players. Market share data is available for global, North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America separately. DBMR analysts understand competitive strengths and provide competitive analysis for each competitor separately.
Scope of the Report
The research study analyzes the global Sports Technology industry from 360-degree analysis of the market thoroughly delivering insights into the market for better business decisions, considering multiple aspects some of which are listed below as:
Recent Developments
o Market Overview and growth analysis
o Import and Export Overview
o Volume Analysis
o Current Market Trends and Future Outlook
o Market Opportunistic and Attractive Investment Segment
A full report of Global Sports Technology Market is available at: https://www.orionmarketreports.com/sports-technology-market/7060/
Market Segmentation:
System Integration Market- Segmentation
By Technology
- Device
- Smart Stadium
- Esports
- Sports Analytics
By Sports
- Soccer
- Baseball
- Basketball
- Ice Hockey
- American Football/Rugby
- Tennis
- Cricket
- Golf
- Esports
Geographic Coverage
o North America Market Size and/or Volume
o Latin America Market Size and/or Volume
o Europe Market Size and/or Volume
o Asia-Pacific Market Size and/or Volume
o Rest of the world Market Size and/or Volume
Key Questions Answered by Sports Technology Market Report
- What was the Sports Technology Market size in 2019 and 2020; what are the estimated growth trends and market forecast (2021-2027).
- What will be the CAGR of Sports Technology Market during the forecast period (2021-2027)?
- Which segments (product type/applications/end-user) were most attractive for investments in 2021? How these segments are expected to grow during the forecast period (2021-2027).
- Which manufacturer/vendor/players in the Sports Technology Market was the market leader in 2020?
- Overview on the existing product portfolio, products in the pipeline, and strategic initiatives taken by key vendors in the market.
The report covers the following objectives:
- Proliferation and maturation of trade in the global Sports Technology market.
- The market share of the global Sports Technology market, supply and demand ratio, growth revenue, supply chain analysis, and business overview.
- Current and future market trends that are influencing the growth opportunities and growth rate of the global Sports Technology market.
- Feasibility study, new market insights, company profiles, investment return, revenue (value), and consumption (volume) of the global Sports Technology market.
(This release has been published on Global Market Post. Global Market Post is not responsible for any content included in this release.)